Thunderverse

A caffiene filled exploration of virtual spaces.

Maker of flags, greenhorn machinamatographer, heart of an explorer, soul of a poet. I'm writing about interesting places, interesting faces, and killer media experiences.

Archive for the 'building' Category

Dedric Mauriac is at it again, this time morphing sculpted prims by streaming a series of sculpt maps via the parcel media URL. View his entire post here. This opens up some fun possibilities in animating sculpted prims….talking heads, anyone? What I mean is, if this is video-based morphing it can include audio as well. […]

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Being Neighborly Means Different Things

Monday, March 12th, 2007

I’ve been monitoring a discussion going on in the Community Roundtable mailing list concerning what should be done about seemingly abandoned land parcels. Then today I noticed this blog article on Digg.
Number 29 in Things I learned in Second Life: If a neighbor won’t sell their 512m parcel, not all hope is lost.

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Fabulous Artwork at Wanderton Sanbox

Sunday, January 7th, 2007

Madcow Cosmos is my hero for the weekend! He’s built a giant charriott being pulled by a giant skeleton beast and being swooped down upon by a giant skeleton dragon. Textures, design, and imagination are simply fantastic!posted by Thor Eldrich on Sandbox Wanderton using a blogHUD : [blogHUD permalink]

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Bodhi Takes Shape

Monday, December 18th, 2006

The new Bodhi sim is quite majestic. Terraformed by Sanje Batra, even bare it conveys a different look & feel for each direction you’re aiming at. Now that I’m part of a whole sim building project 16 acres just doesn’t seem like a lot anymore. I remember, back in my younger years, […]

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